[Base_03A]
FramesH=4
Grafico=vela.bmp
SeparadorSprite=1
AnimSpeed=60
NormalShoot=0
XDisparo=5
YDisparo=9
ColisionX1=-10
ColisionX2=20
ColisionY1=-10
ColisionY2=28
Bas2Enabled=1
Bas2Gfx=Bas2_03c.bmp
Bas2FramesH=4
Bas2FramesV=1
Bas3Enabled=0
Bas3Gfx=
Bas3FramesH=1
Bas3FramesV=1
Bas4Enabled=0
Bas4Gfx=
Bas4FramesH=1
Bas4FramesV=1
Bas5Enabled=0
Bas5Gfx=
Bas5FramesH=1
Bas5FramesV=1
Bas6Enabled=0
Bas6Gfx=
Bas6FramesH=1
Bas6FramesV=1
[Base_03B]
Grafico=vela 2.bmp
SeparadorSprite=1
FramesH=4
NormalShoot=0
XDisparo=5
YDisparo=9
ColisionX1=-10
ColisionX2=20
ColisionY1=-10
ColisionY2=28
Bas2Enabled=1
Bas2Gfx=
Bas2FramesH=4
Bas2FramesV=1
Bas3Enabled=0
Bas3Gfx=
Bas3FramesH=1
Bas3FramesV=1
Bas4Enabled=0
Bas4Gfx=
Bas4FramesH=1
Bas4FramesV=1
Bas5Enabled=0
Bas5Gfx=
Bas5FramesH=1
Bas5FramesV=1
Bas6Enabled=0
Bas6Gfx=
Bas6FramesH=1
Bas6FramesV=1
AnimSpeed=50
NHits=1
[Base_02A]
Grafico=plataforma.bmp
SeparadorSprite=1
[Base_03C]
Grafico=vela 3.bmp
SeparadorSprite=1
FramesH=4
FramesV=1
NormalShoot=0
XDisparo=5
YDisparo=9
ColisionX1=-10
ColisionX2=20
ColisionY1=-10
ColisionY2=28
Bas2Enabled=1
Bas2Gfx=Bas2_03c.bmp
Bas2FramesH=4
Bas2FramesV=1
Bas3Enabled=0
Bas3Gfx=
Bas3FramesH=1
Bas3FramesV=1
Bas4Enabled=0
Bas4Gfx=
Bas4FramesH=1
Bas4FramesV=1
Bas5Enabled=0
Bas5Gfx=
Bas5FramesH=1
Bas5FramesV=1
Bas6Enabled=0
Bas6Gfx=
Bas6FramesH=1
Bas6FramesV=1
AnimSpeed=50
[Base_03D]
Grafico=fuego.bmp
SeparadorSprite=1
FramesH=5
NormalShoot=0
XDisparo=5
YDisparo=9
ColisionX1=0
ColisionX2=20
ColisionY1=0
ColisionY2=22
Bas2Enabled=1
Bas2Gfx=Bas2_03A.bmp
Bas2FramesH=4
Bas2FramesV=1
Bas3Enabled=0
Bas3Gfx=
Bas3FramesH=1
Bas3FramesV=1
Bas4Enabled=0
Bas4Gfx=
Bas4FramesH=1
Bas4FramesV=1
Bas5Enabled=0
Bas5Gfx=
Bas5FramesH=1
Bas5FramesV=1
Bas6Enabled=0
Bas6Gfx=
Bas6FramesH=1
Bas6FramesV=1
NHits=1
FramesV=1
AnimSpeed=40
[Base_10A]
FramesH=1
Grafico=man-eater-base-b.bmp
SeparadorSprite=0
FramesV=1
AnimSpeed=20
NormalShoot=1
XDisparo=16
YDisparo=16
ColisionX1=0
ColisionX2=32
ColisionY1=0
ColisionY2=32
Bas2Enabled=1
Bas2Gfx=man-eater-cuerpo-b.bmp
Bas2FramesH=1
Bas2FramesV=1
Bas3Enabled=1
Bas3Gfx=man-eater-cuerpo 2-b.bmp
Bas3FramesH=1
Bas3FramesV=1
Bas4Enabled=1
Bas4Gfx=man-eater-cabeza 2-b.bmp
Bas4FramesH=2
Bas4FramesV=1
Bas5Enabled=0
Bas5Gfx=
Bas5FramesH=1
Bas5FramesV=1
Bas6Enabled=0
Bas6Gfx=
Bas6FramesH=1
Bas6FramesV=1
Velocidad=25
NHits=20
[Base_10B]
Grafico=man-eater-base.bmp
SeparadorSprite=1
NormalShoot=1
XDisparo=16
YDisparo=16
ColisionX1=0
ColisionX2=32
ColisionY1=0
ColisionY2=32
Bas2Enabled=1
Bas2Gfx=man-eater-cuerpo.bmp
Bas2FramesH=1
Bas2FramesV=1
Bas3Enabled=1
Bas3Gfx=man-eater-cuerpo 2.bmp
Bas3FramesH=1
Bas3FramesV=1
Bas4Enabled=1
Bas4Gfx=man-eater-cabeza 2.bmp
Bas4FramesH=2
Bas4FramesV=1
Bas5Enabled=0
Bas5Gfx=
Bas5FramesH=1
Bas5FramesV=1
Bas6Enabled=0
Bas6Gfx=
Bas6FramesH=1
Bas6FramesV=1
AnimSpeed=20
Velocidad=25
[Enemy08C]
FramesH=11
SeparadorSprite=1
FramesV=6
Grafico=nigromancer.bmp
AnimSpeed=35
NHits=20
Velocidad=5
[Base_09A]
Grafico=corpseweed.bmp
SeparadorSprite=1
FramesH=6
FramesV=1
NormalShoot=1
XDisparo=6
YDisparo=36
ColisionX1=3
ColisionX2=19
ColisionY1=18
ColisionY2=41
Bas2Enabled=1
Bas2Gfx=corpseweed-ga.bmp
Bas2FramesH=6
Bas2FramesV=1
Bas3Enabled=0
Bas3Gfx=
Bas3FramesH=1
Bas3FramesV=1
Bas4Enabled=0
Bas4Gfx=
Bas4FramesH=1
Bas4FramesV=1
Bas5Enabled=0
Bas5Gfx=
Bas5FramesH=1
Bas5FramesV=1
Bas6Enabled=0
Bas6Gfx=
Bas6FramesH=1
Bas6FramesV=1
Velocidad=20
NHits=5
[Base_09B]
Grafico=corpseweed-b.bmp
SeparadorSprite=1
NormalShoot=1
XDisparo=36
YDisparo=31
ColisionX1=22
ColisionX2=36
ColisionY1=21
ColisionY2=41
Bas2Enabled=1
Bas2Gfx=corpseweed-b-ga.bmp
Bas2FramesH=6
Bas2FramesV=1
Bas3Enabled=0
Bas3Gfx=
Bas3FramesH=1
Bas3FramesV=1
Bas4Enabled=0
Bas4Gfx=
Bas4FramesH=1
Bas4FramesV=1
Bas5Enabled=0
Bas5Gfx=
Bas5FramesH=1
Bas5FramesV=1
Bas6Enabled=0
Bas6Gfx=
Bas6FramesH=1
Bas6FramesV=1
NHits=5
Velocidad=20
[Base_09C]
Grafico=une.bmp
SeparadorSprite=1
NormalShoot=1
XDisparo=18
YDisparo=12
ColisionX1=1
ColisionX2=32
ColisionY1=-10
ColisionY2=18
Bas2Enabled=1
Bas2Gfx=une-ag.bmp
Bas2FramesH=6
Bas2FramesV=1
Bas3Enabled=0
Bas3Gfx=
Bas3FramesH=1
Bas3FramesV=1
Bas4Enabled=0
Bas4Gfx=
Bas4FramesH=1
Bas4FramesV=1
Bas5Enabled=0
Bas5Gfx=
Bas5FramesH=1
Bas5FramesV=1
Bas6Enabled=0
Bas6Gfx=
Bas6FramesH=1
Bas6FramesV=1
Velocidad=15
NHits=2
[Enemy06A]
Grafico=green mud man.bmp
SeparadorSprite=1
FramesH=4
AnimSpeed=20
NHits=4
Velocidad=6
[Boss_03A]
Grafico=
SeparadorSprite=1
FramesH=5
FramesV=2
NormalShoot=1
NormalShootX=4
NormalShootY=24
ColisionX1=4
ColisionX2=30
ColisionY1=3
ColisionY2=140
Bos2Enabled=0
Bos2Gfx=
Bos2FramesH=1
Bos2FramesV=1
Bos3Enabled=0
Bos3Gfx=
Bos3FramesH=1
Bos3FramesV=1
Bos4Enabled=0
Bos4Gfx=
Bos4FramesH=1
Bos4FramesV=1
Bos5Enabled=0
Bos5Gfx=
Bos5FramesH=1
Bos5FramesV=1
Bos6Enabled=0
Bos6Gfx=
Bos6FramesH=1
Bos6FramesV=1
Core1=0
XCore1=0
YCore1=0
GfxCore1=
FramesH1=1
FramesV1=1
Core2=0
XCore2=0
YCore2=0
GfxCore2=
FramesH2=1
FramesV2=1
Core3=0
XCore3=0
YCore3=0
GfxCore3=
FramesH3=1
FramesV3=1
Core4=0
XCore4=0
YCore4=0
GfxCore4=
FramesH4=1
FramesV4=1
Core5=0
XCore5=0
YCore5=0
GfxCore5=
FramesH5=1
FramesV5=1
Laser01=0
XLaser01=0
YLaser01=0
LaserType01=0
Laser02=0
XLaser02=0
YLaser02=0
LaserType02=0
Laser03=0
XLaser03=0
YLaser03=0
LaserType03=0
Laser04=0
XLaser04=0
YLaser04=0
LaserType04=0
Laser05=0
XLaser05=0
YLaser05=0
LaserType05=0
Laser06=0
XLaser06=0
YLaser06=0
LaserType06=0
Laser07=0
XLaser07=0
YLaser07=0
LaserType07=0
Laser08=0
XLaser08=0
YLaser08=0
LaserType08=0
Laser09=0
XLaser09=0
YLaser09=0
LaserType09=0
Laser10=0
XLaser10=0
YLaser10=0
LaserType10=0
Laser1Width=162
Laser1Height=59
Laser1Delay=500
Laser1Speed=50
Laser1Power=10
Laser2Width=75
Laser2Height=12
Laser2Delay=500
Laser2Speed=35
Laser2Power=1
[Enemy10C]
FramesH=6
FramesV=1
Grafico=nigromancer-atk.bmp
SeparadorSprite=1
AnimSpeed=45
Velocidad=10
[Enemy18A]
FramesH=4
Grafico=corpseweed-atk.bmp
SeparadorSprite=1
FramesV=1
AnimSpeed=40
Velocidad=30
[Enemy18B]
FramesH=4
Grafico=corpseweed-b-atk.bmp
SeparadorSprite=1
AnimSpeed=40
Velocidad=30
[Boss_03C]
Grafico=faery.bmp
SeparadorSprite=1
NormalShoot=1
NormalShootX=4
NormalShootY=24
ColisionX1=4
ColisionX2=24
ColisionY1=3
ColisionY2=30
Bos2Enabled=0
Bos2Gfx=
Bos2FramesH=1
Bos2FramesV=1
Bos3Enabled=0
Bos3Gfx=
Bos3FramesH=1
Bos3FramesV=1
Bos4Enabled=0
Bos4Gfx=
Bos4FramesH=1
Bos4FramesV=1
Bos5Enabled=0
Bos5Gfx=
Bos5FramesH=1
Bos5FramesV=1
Bos6Enabled=0
Bos6Gfx=
Bos6FramesH=1
Bos6FramesV=1
Core1=0
XCore1=0
YCore1=0
GfxCore1=
FramesH1=1
FramesV1=1
Core2=0
XCore2=0
YCore2=0
GfxCore2=
FramesH2=1
FramesV2=1
Core3=0
XCore3=0
YCore3=0
GfxCore3=
FramesH3=1
FramesV3=1
Core4=0
XCore4=0
YCore4=0
GfxCore4=
FramesH4=1
FramesV4=1
Core5=0
XCore5=0
YCore5=0
GfxCore5=
FramesH5=1
FramesV5=1
Laser01=0
XLaser01=0
YLaser01=0
LaserType01=0
Laser02=0
XLaser02=0
YLaser02=0
LaserType02=0
Laser03=0
XLaser03=0
YLaser03=0
LaserType03=0
Laser04=0
XLaser04=0
YLaser04=0
LaserType04=0
Laser05=0
XLaser05=0
YLaser05=0
LaserType05=0
Laser06=0
XLaser06=0
YLaser06=0
LaserType06=0
Laser07=0
XLaser07=0
YLaser07=0
LaserType07=0
Laser08=0
XLaser08=0
YLaser08=0
LaserType08=0
Laser09=0
XLaser09=0
YLaser09=0
LaserType09=0
Laser10=0
XLaser10=0
YLaser10=0
LaserType10=0
Laser1Width=162
Laser1Height=59
Laser1Delay=500
Laser1Speed=50
Laser1Power=10
Laser2Width=75
Laser2Height=12
Laser2Delay=500
Laser2Speed=35
Laser2Power=1
AnimSpeed=40
Velocidad=20
[Enemy13C]
FramesH=16
FramesV=2
Grafico=man-eater 2-atk.bmp
SeparadorSprite=1
AnimSpeed=35
NHits=2
Velocidad=2
[Enemy18C]
Grafico=une-atk.bmp
SeparadorSprite=1
FramesH=12
FramesV=1
AnimSpeed=30
Velocidad=5
[Boss_01A]
FramesH=5
FramesV=1
Grafico=boss-queen une.bmp
SeparadorSprite=1
AnimSpeed=25
Velocidad=0
NHits=100
[Base_10C]
NormalShoot=1
XDisparo=16
YDisparo=16
ColisionX1=0
ColisionX2=32
ColisionY1=0
ColisionY2=32
Bas2Enabled=1
Bas2Gfx=man-eater-cuerpo 2G-b.bmp
Bas2FramesH=1
Bas2FramesV=1
Bas3Enabled=1
Bas3Gfx=man-eater-cuerpo G-b.bmp
Bas3FramesH=1
Bas3FramesV=1
Bas4Enabled=1
Bas4Gfx=man-eater-cabeza.bmp
Bas4FramesH=5
Bas4FramesV=1
Bas5Enabled=0
Bas5Gfx=
Bas5FramesH=1
Bas5FramesV=1
Bas6Enabled=0
Bas6Gfx=
Bas6FramesH=1
Bas6FramesV=1
Grafico=man-eater-base-b-g.bmp
SeparadorSprite=0
AnimSpeed=40
Velocidad=32
NHits=60
[Boss_02A]
FramesH=7
Grafico=boss-queen une TH.bmp
SeparadorSprite=1
FramesV=1
AnimSpeed=50
NormalShoot=1
NormalShootX=16
NormalShootY=16
ColisionX1=0
ColisionX2=32
ColisionY1=0
ColisionY2=32
Bos2Enabled=1
Bos2Gfx=boss-queen une TH-a.bmp
Bos2FramesH=6
Bos2FramesV=1
Bos3Enabled=1
Bos3Gfx=boss-queen une TH-aa.bmp
Bos3FramesH=4
Bos3FramesV=1
Bos4Enabled=0
Bos4Gfx=
Bos4FramesH=1
Bos4FramesV=1
Bos5Enabled=0
Bos5Gfx=
Bos5FramesH=1
Bos5FramesV=1
Bos6Enabled=0
Bos6Gfx=
Bos6FramesH=1
Bos6FramesV=1
Core1=0
XCore1=0
YCore1=0
GfxCore1=
FramesH1=1
FramesV1=1
Core2=0
XCore2=0
YCore2=0
GfxCore2=
FramesH2=1
FramesV2=1
Core3=0
XCore3=0
YCore3=0
GfxCore3=
FramesH3=1
FramesV3=1
Core4=0
XCore4=0
YCore4=0
GfxCore4=
FramesH4=1
FramesV4=1
Core5=0
XCore5=0
YCore5=0
GfxCore5=
FramesH5=1
FramesV5=1
Laser01=0
XLaser01=0
YLaser01=0
LaserType01=0
Laser02=0
XLaser02=0
YLaser02=0
LaserType02=0
Laser03=0
XLaser03=0
YLaser03=0
LaserType03=0
Laser04=0
XLaser04=0
YLaser04=0
LaserType04=0
Laser05=0
XLaser05=0
YLaser05=0
LaserType05=0
Laser06=0
XLaser06=0
YLaser06=0
LaserType06=0
Laser07=0
XLaser07=0
YLaser07=0
LaserType07=0
Laser08=0
XLaser08=0
YLaser08=0
LaserType08=0
Laser09=0
XLaser09=0
YLaser09=0
LaserType09=0
Laser10=0
XLaser10=0
YLaser10=0
LaserType10=0
Laser1Width=162
Laser1Height=59
Laser1Delay=500
Laser1Speed=50
Laser1Power=10
Laser2Width=75
Laser2Height=12
Laser2Delay=500
Laser2Speed=35
Laser2Power=1
NHits=-1
Velocidad=20
[Boss_02B]
FramesH=7
AnimSpeed=50
Grafico=boss-queen une TK.bmp
SeparadorSprite=1
NormalShoot=1
NormalShootX=16
NormalShootY=16
ColisionX1=0
ColisionX2=32
ColisionY1=0
ColisionY2=32
Bos2Enabled=1
Bos2Gfx=boss-queen une TK-a.bmp
Bos2FramesH=6
Bos2FramesV=1
Bos3Enabled=1
Bos3Gfx=boss-queen une TK-aa.bmp
Bos3FramesH=4
Bos3FramesV=1
Bos4Enabled=0
Bos4Gfx=
Bos4FramesH=1
Bos4FramesV=1
Bos5Enabled=0
Bos5Gfx=
Bos5FramesH=1
Bos5FramesV=1
Bos6Enabled=0
Bos6Gfx=
Bos6FramesH=1
Bos6FramesV=1
Core1=0
XCore1=0
YCore1=0
GfxCore1=
FramesH1=1
FramesV1=1
Core2=0
XCore2=0
YCore2=0
GfxCore2=
FramesH2=1
FramesV2=1
Core3=0
XCore3=0
YCore3=0
GfxCore3=
FramesH3=1
FramesV3=1
Core4=0
XCore4=0
YCore4=0
GfxCore4=
FramesH4=1
FramesV4=1
Core5=0
XCore5=0
YCore5=0
GfxCore5=
FramesH5=1
FramesV5=1
Laser01=0
XLaser01=0
YLaser01=0
LaserType01=0
Laser02=0
XLaser02=0
YLaser02=0
LaserType02=0
Laser03=0
XLaser03=0
YLaser03=0
LaserType03=0
Laser04=0
XLaser04=0
YLaser04=0
LaserType04=0
Laser05=0
XLaser05=0
YLaser05=0
LaserType05=0
Laser06=0
XLaser06=0
YLaser06=0
LaserType06=0
Laser07=0
XLaser07=0
YLaser07=0
LaserType07=0
Laser08=0
XLaser08=0
YLaser08=0
LaserType08=0
Laser09=0
XLaser09=0
YLaser09=0
LaserType09=0
Laser10=0
XLaser10=0
YLaser10=0
LaserType10=0
Laser1Width=162
Laser1Height=59
Laser1Delay=500
Laser1Speed=50
Laser1Power=10
Laser2Width=75
Laser2Height=12
Laser2Delay=500
Laser2Speed=35
Laser2Power=1
NHits=-1
FramesV=1
[Boss_02C]
FramesH=7
AnimSpeed=50
Grafico=boss-queen une TX.bmp
SeparadorSprite=1
NormalShoot=1
NormalShootX=16
NormalShootY=16
ColisionX1=0
ColisionX2=32
ColisionY1=0
ColisionY2=32
Bos2Enabled=1
Bos2Gfx=boss-queen une TX-a.bmp
Bos2FramesH=6
Bos2FramesV=1
Bos3Enabled=1
Bos3Gfx=boss-queen une TX-aa.bmp
Bos3FramesH=4
Bos3FramesV=1
Bos4Enabled=0
Bos4Gfx=
Bos4FramesH=1
Bos4FramesV=1
Bos5Enabled=0
Bos5Gfx=
Bos5FramesH=1
Bos5FramesV=1
Bos6Enabled=0
Bos6Gfx=
Bos6FramesH=1
Bos6FramesV=1
Core1=0
XCore1=0
YCore1=0
GfxCore1=
FramesH1=1
FramesV1=1
Core2=0
XCore2=0
YCore2=0
GfxCore2=
FramesH2=1
FramesV2=1
Core3=0
XCore3=0
YCore3=0
GfxCore3=
FramesH3=1
FramesV3=1
Core4=0
XCore4=0
YCore4=0
GfxCore4=
FramesH4=1
FramesV4=1
Core5=0
XCore5=0
YCore5=0
GfxCore5=
FramesH5=1
FramesV5=1
Laser01=0
XLaser01=0
YLaser01=0
LaserType01=0
Laser02=0
XLaser02=0
YLaser02=0
LaserType02=0
Laser03=0
XLaser03=0
YLaser03=0
LaserType03=0
Laser04=0
XLaser04=0
YLaser04=0
LaserType04=0
Laser05=0
XLaser05=0
YLaser05=0
LaserType05=0
Laser06=0
XLaser06=0
YLaser06=0
LaserType06=0
Laser07=0
XLaser07=0
YLaser07=0
LaserType07=0
Laser08=0
XLaser08=0
YLaser08=0
LaserType08=0
Laser09=0
XLaser09=0
YLaser09=0
LaserType09=0
Laser10=0
XLaser10=0
YLaser10=0
LaserType10=0
Laser1Width=162
Laser1Height=59
Laser1Delay=500
Laser1Speed=50
Laser1Power=10
Laser2Width=75
Laser2Height=12
Laser2Delay=500
Laser2Speed=35
Laser2Power=1
NHits=-1
Velocidad=15
[Boss_01B]
FramesH=4
FramesV=2
Grafico=rak-rak tree.bmp
SeparadorSprite=1
AnimSpeed=40
NormalShoot=1
NormalShootX=1
NormalShootY=110
ColisionX1=7
ColisionX2=22
ColisionY1=2
ColisionY2=36
Bos2Enabled=0
Bos2Gfx=
Bos2FramesH=1
Bos2FramesV=1
Bos3Enabled=0
Bos3Gfx=
Bos3FramesH=1
Bos3FramesV=1
Bos4Enabled=0
Bos4Gfx=
Bos4FramesH=1
Bos4FramesV=1
Bos5Enabled=0
Bos5Gfx=
Bos5FramesH=1
Bos5FramesV=1
Bos6Enabled=0
Bos6Gfx=
Bos6FramesH=1
Bos6FramesV=1
Core1=0
XCore1=0
YCore1=0
GfxCore1=
FramesH1=1
FramesV1=1
Core2=0
XCore2=0
YCore2=0
GfxCore2=
FramesH2=1
FramesV2=1
Core3=0
XCore3=0
YCore3=0
GfxCore3=
FramesH3=1
FramesV3=1
Core4=0
XCore4=0
YCore4=0
GfxCore4=
FramesH4=1
FramesV4=1
Core5=0
XCore5=0
YCore5=0
GfxCore5=
FramesH5=1
FramesV5=1
Laser01=0
XLaser01=0
YLaser01=0
LaserType01=0
Laser02=0
XLaser02=0
YLaser02=0
LaserType02=0
Laser03=0
XLaser03=0
YLaser03=0
LaserType03=0
Laser04=0
XLaser04=0
YLaser04=0
LaserType04=0
Laser05=0
XLaser05=0
YLaser05=0
LaserType05=0
Laser06=0
XLaser06=0
YLaser06=0
LaserType06=0
Laser07=0
XLaser07=0
YLaser07=0
LaserType07=0
Laser08=0
XLaser08=0
YLaser08=0
LaserType08=0
Laser09=0
XLaser09=0
YLaser09=0
LaserType09=0
Laser10=0
XLaser10=0
YLaser10=0
LaserType10=0
Laser1Width=162
Laser1Height=59
Laser1Delay=500
Laser1Speed=50
Laser1Power=10
Laser2Width=75
Laser2Height=12
Laser2Delay=500
Laser2Speed=35
Laser2Power=1
NHits=20
Velocidad=0
[Enemy03B]
FramesH=4
FramesV=2
Grafico=rak-rak tree-espectres.bmp
SeparadorSprite=1
AnimSpeed=15
NHits=1
Velocidad=2
[Enemy08A]
FramesH=6
Grafico=forest skeleton.bmp
SeparadorSprite=1
AnimSpeed=80
NHits=4
[Enemy16A]
Grafico=fleama man lv-2.bmp
SeparadorSprite=1
FramesH=3
FramesV=6
Velocidad=26
AnimSpeed=50
NHits=1
[Boss_03D]
Grafico=faery.bmp
SeparadorSprite=1
FramesH=5
FramesV=2
Velocidad=10
NormalShoot=1
NormalShootX=4
NormalShootY=24
ColisionX1=4
ColisionX2=24
ColisionY1=3
ColisionY2=30
Bos2Enabled=0
Bos2Gfx=
Bos2FramesH=1
Bos2FramesV=1
Bos3Enabled=0
Bos3Gfx=
Bos3FramesH=1
Bos3FramesV=1
Bos4Enabled=0
Bos4Gfx=
Bos4FramesH=1
Bos4FramesV=1
Bos5Enabled=0
Bos5Gfx=
Bos5FramesH=1
Bos5FramesV=1
Bos6Enabled=0
Bos6Gfx=
Bos6FramesH=1
Bos6FramesV=1
Core1=0
XCore1=0
YCore1=0
GfxCore1=
FramesH1=1
FramesV1=1
Core2=0
XCore2=0
YCore2=0
GfxCore2=
FramesH2=1
FramesV2=1
Core3=0
XCore3=0
YCore3=0
GfxCore3=
FramesH3=1
FramesV3=1
Core4=0
XCore4=0
YCore4=0
GfxCore4=
FramesH4=1
FramesV4=1
Core5=0
XCore5=0
YCore5=0
GfxCore5=
FramesH5=1
FramesV5=1
Laser01=0
XLaser01=0
YLaser01=0
LaserType01=0
Laser02=0
XLaser02=0
YLaser02=0
LaserType02=0
Laser03=0
XLaser03=0
YLaser03=0
LaserType03=0
Laser04=0
XLaser04=0
YLaser04=0
LaserType04=0
Laser05=0
XLaser05=0
YLaser05=0
LaserType05=0
Laser06=0
XLaser06=0
YLaser06=0
LaserType06=0
Laser07=0
XLaser07=0
YLaser07=0
LaserType07=0
Laser08=0
XLaser08=0
YLaser08=0
LaserType08=0
Laser09=0
XLaser09=0
YLaser09=0
LaserType09=0
Laser10=0
XLaser10=0
YLaser10=0
LaserType10=0
Laser1Width=162
Laser1Height=59
Laser1Delay=500
Laser1Speed=50
Laser1Power=10
Laser2Width=75
Laser2Height=12
Laser2Delay=500
Laser2Speed=35
Laser2Power=1
NHits=15
[Enemy13D]
Grafico=faery-atk.bmp
SeparadorSprite=1
FramesH=5
FramesV=2
AnimSpeed=50
[Base_01B]
SeparadorSprite=1
FramesH=10
FramesV=4
[Enemy02A]
FramesH=3
FramesV=2
Grafico=bitterfly lv-2.bmp
SeparadorSprite=1
AnimSpeed=25
NHits=1
Velocidad=20
[Boss_01C]
Grafico=
SeparadorSprite=0
[Enemy13A]
FramesH=12
FramesV=2
Velocidad=5
AnimSpeed=30
Grafico=man-eater-atk.bmp
SeparadorSprite=1
[Enemy13B]
FramesH=12
FramesV=2
Velocidad=5
AnimSpeed=30
Grafico=man-eater-atk.bmp
SeparadorSprite=1
[Boss_04A]
Grafico=the tree.bmp
SeparadorSprite=1
Velocidad=10
NHits=20
[Enemy06B]
Grafico=zombie.bmp
SeparadorSprite=1
AnimSpeed=30
[Enemy08B]
FramesH=4
Grafico=blue merman.bmp
SeparadorSprite=1
NHits=5
Velocidad=10
AnimSpeed=50
[Enemy10B]
FramesH=5
Grafico=blue merman-atk.bmp
SeparadorSprite=1
AnimSpeed=50
Velocidad=20
